//==============================================================================
// Catapult shot_anim.txt
//==============================================================================

//==============================================================================
define fire
{
    TechLogic none/burning pitch
	set hotspot
	{
		version
		{
			Visualnone Jimmy
		}
	}
	set hotspot
	{
		version
		{
			Visualparticle SFX A Fire Ball trail
		}
	}
}

//==============================================================================
anim None
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Siege E Catapult Projectile A
				Connect ATTACHPOINT fire hotspot
			}
			version
			{
				Visual Siege E Catapult Projectile B
				Connect ATTACHPOINT fire hotspot
			}
			version
			{
				Visual Siege E Catapult Projectile C
				Connect ATTACHPOINT fire hotspot
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Siege E Catapult Projectile A_bored
				Connect ATTACHPOINT fire hotspot
			}
			version
			{
				Visual Siege E Catapult Projectile B_bored
				Connect ATTACHPOINT fire hotspot
			}
			version
			{
				Visual Siege E Catapult Projectile C_bored
				Connect ATTACHPOINT fire hotspot
			}
		}
	}
}
